Rifts Primer & Adventures The Last Crusade CCGYou requested adventures, now youve got adventures galore. This new release offers the How To Play Rifts Primer with Game Master and player advice on running Rifts and creating adventures from The Rifter #75, PLUS the many adventures from the 60 page booklet that accompanied the 1990s Rifts Game Master Shield & Adventures, plus the panels of the Game Shield for your reference. But thats not all! I, Kevin Siembieda, wrote two additional, lengthy, Hook,
As demonic supernatural forces ramp up
the demons have returned from their exile
Refugee strays scrape what lives they can from the slums of foreign cities
And a completely indexed list of all the new skills and rules ever published
"What I'm saying is that GMs out here need this book
incomprehensible to outsiders yet still respected and feared
Way of the Righteous requires Deadlands D20™
from deadly archespores to gruesome vedigo
All this in a book a beginning player can read from cover to cover in an evening
‘cause you’ve got interface plugs in your wrists
The Great Dragons seek to ensure Iopos is unable to lay claim to an unstoppable weapon
Deluxe easy-pull zipper